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Mini Postmortem
MINI POSTMORTEM
WHAT WHEN WELL
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Fun final product
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Pushed the box successfully
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Professor guidance
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Level performance/framerate was very high
WHAT WHEN WRONG
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Initial analysis paralysis
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Overscoped project and, consequently, crunch
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Early playtests did not contribute much to the project
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Level difficulty curve is still steep
LESSONS LEARNED
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The importance of well scoping your project
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Hammer powerful visual scripting tool
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Make decisions early and go with it
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